if(e.KeyChar == '+')
{
cameraPos += (MoveAmount * 2);
progressiveMesh.NumberVertices = ((BaseMesh)progressiveMesh).NumberVertices - MoveAmount;
progressiveMesh.NumberFaces = ((BaseMesh)progressiveMesh).NumberFaces - MoveAmount;
}
if(e.KeyChar == '-')
{
cameraPos -= (MoveAmount * 2);
progressiveMesh.NumberVertices = ((BaseMesh)progressiveMesh).NumberVertices + MoveAmount;
progressiveMesh.NumberFaces = ((BaseMesh)progressiveMesh).NumberFaces + MoveAmount;