【翻译】Managed DirectX(第九章)[26]

[入库:2006年2月23日] [更新:2007年3月24日]

本文简介:

              using(PatchMesh patch = PatchMesh.CreateNPatchMesh(tempMesh))

              {

                   //calculate the neew number of faces/vertices

                   int numberFaces = (int)(tempMesh.NumberFaces * Math.Pow(tessLevel,3));

                   int numberVerts = (int)(tempMesh.NumberVertices * Math.Pow(tessLevel,3));

                   mesh = new Mesh(numberFaces,numberVerts,MeshFlags.Managed | MeshFlags.Use32Bit,tempMesh.VertexFormat,device);

                   patch.Tessellate(tessLevel,mesh);

              }

         }

     }

本文关键:【翻译】Managed DirectX(第九章)
 

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