();
peter.completed = new WorkCompleted(boss.WorkCompleted); peter.DoWork(); Console.WriteLine(“Main: 工人工作完成”);
Console.ReadLine(); }}
静态监听者
这样,彼得不会再拿他老板不想要的事件来烦他老板了,但是他还没有把宇宙放到他的监听者列表中。因为宇宙是个包涵一切的实体,看来不适合使用实例方法的委托(想像一下,实例化一个“宇宙”要花费多少资源…..),于是彼得就需要能够对静态委托进行挂钩,委托对这一点支持得很好:
class Universe { static void WorkerStartedWork() { Console.WriteLine("Universe notices worker starting work"); } static int WorkerCompletedWork() { Console.WriteLine("Universe pleased with worker's work"); return 7; } static void Main () { Worker peter = new Worker(); Boss boss = new Boss(); peter.completed = new WorkCompleted(boss.WorkCompleted); peter.started = new WorkStarted(Universe.WorkerStartedWork); peter.completed = new WorkCompleted(Universe.WorkerCompletedWork); peter.DoWork(); Console.WriteLine(“Main: 工人工作完成”);
Console.ReadLine(); }} <