经常看到一些程序在运行的时候有一个WINDOWS控制台,感觉非常COOL。实际上有的时候帮助你监视系统运行是很方便的,那么怎么样创建一个控制台呢?
实际上WINDOWS为你提供了一系列的API来完成这个功能,例如:ReadConsole,WriteConsole等,具体参见MSDN。
下面我们用一段代码来说明如何创建Console.
1。首先调用AllocConsole函数来为你进程创建一个Console,该API是将当前进程Attache到一个新创建的Console上。你还可以通过调用SetConsoleTitle(tstrName);来设置Console的Title.
2。使用WriteConsoleOutput来将信息输出到Console上;在输出之前,先要得到Console的HANDLE,这通过GetStdHandle(STD_OUTPUT_HANDLE)来得到,然后将信息组织成Console的格式,然后输出。
3。关闭CONSOLE。当不需要这个CONSOLE的时候,调用FreeConsole来将当前进程从Console中Detach中。
4。通过创建一个进程来为监视你的CONSOLE输入和输出;你可以创建一个线程然后来,在线程中取得标准输入和输出CONSOLE的HANDLE,然后循环监视其事件,再对不同的事件进行处理。
下面是我写的一个实现以上功能的接口类:
//头文件
#pragma once
#include <Windows.h>
#include <tchar.h>
class CConsoleOutInfo
{
public:
int m_cursorX;
int m_cursorY;
int m_cursorStartLine;
int m_cursorVisible;
LPBYTE m_consoleBuffer;
};
class CConsoleMgr
{
public:
CConsoleMgr(void);
virtual ~CConsoleMgr(void);
BOOL CreateConsole(TCHAR * tstrName,BOOL bFullDosMode=FALSE);
BOOL OutputToConsole(CConsoleOutInfo &outInfo);
BOOL CloseConsole();
BOOL ThreadIsStart(){return m_hConsoleThread&&m_idConsoleThread;}
virtual DWORD ProcessConsoleInput(INPUT_RECORD* pInputRec,DWORD dwInputs) =0;
protected:
void SetConsoleBufferSize(SMALL_RECT &writeRegion,
COORD &bufferSize,
COORD &bufferCoord);
void ResetThreadInfo();
private:
HANDLE m_hConsoleThread;
DWORD m_idConsoleThread;
};
//cpp文件
#include "StdAfx.h"
#include ".\consolemgr.h"
#define MAX_SHADOW_CONSOLE_INPUT_BUFFER 50
DWORD WINAPI ConsoleInputMonitor(LPVOID lParam);
BOOL WINAPI MyHandlerRoutine(DWORD dwCtrlType);
CConsoleMgr::CConsoleMgr(void)
{
ResetThreadInfo();
}
void CConsoleMgr::ResetThreadInfo()
{
m_hConsoleThread = 0;
m_idConsoleThread = 0;
}
CConsoleMgr::~CConsoleMgr(void)
{
if(m_hConsoleThread&&m_idConsoleThread)
CloseConsole();
}
BOOL CConsoleMgr::CreateConsole(TCHAR * tstrName,BOOL bFullDosMode)
{
m_hConsoleThread = CreateThread(NULL, 0, ConsoleInputMonitor,
this, CREATE_SUSPENDED, &m_idConsoleThread);
if (m_hConsoleThread)
{
SetThreadPriority(m_hConsoleThread, THREAD_PRIORITY_ABOVE_NORMAL);
if(AllocConsole())
{
SetConsoleTitle(tstrName);
SetConsoleCtrlHandler((PHANDLER_ROUTINE)MyHandlerRoutine,TRUE);
if(bFullDosMode)
{
SetConsoleTitle("Sharing Full Screen DOS");
keybd_event(VK_MENU, (BYTE)MapVirtualKey(VK_MENU, 0),
0, GetMessageExtraInfo());
// Simulate ENTER is pressed,
keybd_event(VK_RETURN, (BYTE)MapVirtualKey(VK_RETURN, 0),
0, GetMessageExtraInfo());
// Simulate ENTER is released,
keybd_event(VK_RETURN, (BYTE)MapVirtualKey(VK_RETURN, 0),
KEYEVENTF_KEYUP, GetMessageExtraInfo());
// Simulate ALT is released,
keybd_event(VK_MENU, (BYTE)MapVirtualKey(VK_MENU, 0),
KEYEVENTF_KEYUP, GetMessageExtraInfo());
}
SetThreadPriority(m_hConsoleThread, THREAD_PRIORITY_NORMAL);
ResumeThread(m_hConsoleThread);
}
return TRUE;
}
return FALSE;
}
void CConsoleMgr::SetConsoleBufferSize( SMALL_RECT &writeRegion,
COORD &bufferSize,
COORD &bufferCoord)
{
bufferSize.X = 80;
bufferSize.Y = 25;
bufferCoord.X = 0;
bufferCoord.Y = 0;
writeRegion.Top = 0;
writeRegion.Left = 0;
writeRegion.Bottom = 24;
writeRegion.Right = 79;
}