J2ME中的 GAME API介绍[37]

[入库:2006年2月23日] [更新:2007年3月24日]

本文简介:

            xViewWindow = xSub + (width / 2) - (wViewWindow / 2);

            if (xViewWindow < 0)

            {

                xViewWindow = 0;

            }

            if (xViewWindow > (WORLD_WIDTH - wViewWindow))

            {

                xViewWindow = WORLD_WIDTH - wViewWindow;

            }

 

            yViewWindow = ySub + (height / 2) - (hViewWindow / 2);

            if (yViewWindow < 0)

            {

                yViewWindow = 0;

            }

            if (yViewWindow > (WORLD_HEIGHT - hViewWindow))

            {

                yViewWindow = WORLD_HEIGHT - hViewWindow;

            }

 

            layerManager.setViewWindow(xViewWindow,

                                       yViewWindow,

                                       wViewWindow,

                                       hViewWindow);

本文关键:J2ME中的 GAME API介绍
 

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